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PXP Wagering From Cybersportsbook.com


PXP Coverage From WagerOnFootball.com

Rules For PXP Wagering on Cybersportsbook.com

 

1. The minimum wager is $1.00 USD and the maximum wager is $100.00 USD.

2. The user may not place a wager(s) in excess of the "Available" balance displayed on the PXP Wagering Console.

3. The user is liable for all bets submitted accidentally or erroneously.

4. For the proposition "What will the next play be?" any play declared no play by the officials or defensive pass interference will constitute "No Action" or "Push/Cancel" and all money is refunded. Interceptions and fumbles that are recovered by the opposing team are considered "turnovers".

5. Any pass completion that is considered an official pass completion as far as NFL statistics are concerned, that is not fumbled and recovered by the opposing team is considered a "pass completion".

6. Any incomplete pass that is not intercepted or ruled no play will be declared "pass incomplete".

7. Any play that is not a pass attempt that does not result in a turnover and is not ruled no play will be considered a "Rush" play for wagering purposes. This includes rushes for negative yards or no gain and sacks.

8. For the proposition "Will the offensive team get a first down on this series of downs?" any series that results in a new first down or touchdown by the offensive team is declared "Yes". The sum of all wagers on one outcome on the same series may not exceed $100 (for example, you cannot wager $100 on 1st down and then wager another $100 on the next play on the same outcome if it is 2nd Down).

9. For the proposition "What will the offensive team do on this drive?" the sum of all wagers placed on one outcome on the same drive cannot exceed $100. A drive is considered to be finished after a score by either team is made, time remaining in the half has expired or when the driving team starts a play as the defensive team.

10. For the proposition "Where will the defensive team begin their drive from after this kickoff?" any play declared no play by the officials will constitute "No Action" or "Push/Cancel". If the kicking team recovers the ball as a result of an onside kick or a turnover, the line will be graded "No Action" or "Push/Cancel".

11. For the proposition "Where will the defensive team begin their drive from after this punt?" any play declared no play by the officials will constitute "No Action" or "Push/Cancel". If no punt is attempted or the offensive team gets a first down or touchdown, the line will be declared "No Action" or "Push/Cancel". If the defensive team receives the punt but loses possession as a result of a fumble, the line is declared "No Action" or "Push/Cancel" and the drive is still considered active for wagering purposes. If the defensive team scores a touchdown it will be graded "over". If a punt is blocked and the offensive team turns the ball over on downs, the play stands and will be graded according to where the defensive team begins their drive (likely graded "over").

12. For the proposition "Will this FG (Field Goal) attempt be successful?", if no FG attempt is made, the line will be graded "No Action" or "Push/Cancel".

13. All bets that are placed after the play has started will constitute a "Rejected" status and all money is refunded.

14. All disputes pertaining to proposition outcomes on NFL games shall be settled by the data contained in the "Full Play-By-Play" section of the box scores at www.NFL.com/scores. For NCAA football, they shall be settled by the "Full Play-By-Play" section of the box scores at www.sportsline.com/collegefootball/scores.

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